Video: The challenges of deploying Apple’s Low Latency HLS In Real Life

HLS has taken the world by storm since its first release 10 years ago. Capitalising on the already widely understood and deployed technologise already underpinning websites at the time, it brought with it great scalability and the ability to seamlessly move between different bitrate streams to help deal with varying network performance (and computer performance!). In the beginning, streaming latency wasn’t a big deal, but with multi-million pound sports events being routinely streamed, this has changed and is one of the biggest challenges for streaming media now.

Low-Latency HLS (LL-HLS) is Apple’s way of bringing down latency to be comparable with broadcast television for those live broadcast where immediacy really matters. The release of LL-HLS came as a blow to the community-driven moves to deliver lower latency and, indeed, to adoption of MPEG-DASH’s CMAF. But as more light was shone on the detail, the more questions arose in how this was actually going to work in practice.

Marina Kalkanis from M2A Media explains how they have been working with DAZN and Akamai to get LL-HLS working and what they are learning in this pilot project. Choosing the new segment sizes and how they are delivered is a key first step in ensuring low latency. M2A are testing 320ms sizes which means very frequent requests for playlists and quickly growing playlist files; both are issues which need to be managed.

Marina explains the use of playlist shortening, use of HTTP Push in HTTP2 to reduce latency, integration into the CDN and what the CDN is required to do. Marina finishes by explaining how they are conducting the testing and the status of the project.

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Speaker

Marina Kalkanis Marina Kalkanis
CEO,
M2A Media

Video: MPEG-5 EVC

The MPEG-5: Essential Video Codec (EVC) promises to do what no MPEG standard has done before, deliver great improvements in compression and give assurances over patents. With a novel standardisation process, EVC provides a royalty-free base layer plus licensing details are provided upfront.

SMPTE 2019 saw Jonatan Samuelson take us through the details. Founder of Divideon and an editor of the evolving standard. Jonatan starts by explaining the codec landscape in terms of the new and recent codecs coming online showing how EVC differs including from it’s sister codec, VVC in parallel with which EVC is being developed.

Jonatan explains how the patents are being dealt with, comparing to HEVC, he shows that there is a much more simplified range of patent holders. But importantly, the codec has very granular tools to turn on and off separate tools so that you can exclude any that you don’t wish to use for licensing reasons. This is the first time this level of control has been possible. Along with the royalty-free base layer, this codec hopes to provide companies the control they need in order to safely use the codec with predictable costs and without legal challenges.

Target applications for EVC are realtime encoding, video conferencing but also newer ’emerging’ video formats such as 8K with HDR & WCG. To do this, Jonatan explains the different blocks that create the codec itself ahead of walking us through the results.

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Speaker

Jonatan Samuelsson Jonatan Samuelsson
Founder,
Divideon

Video: Investigating Media Over IP Multicast Hurdles in Containerized Platforms

As video infrastructures have converged with enterprise IT, they started incorporating technologies and methods typical for data centres. First came virtualisation allowing for COTS (Common Off The Shelf) components to be used. Then came the move towards cloud computing, taking advantage of scale economies.

However, these innovations did little to address the dependence on monolithic projects that impeded change and innovation. Early strategies for Video over IP were based on virtualised hardware and IP gateway cards. As the digital revolution took place with emergence of OTT players, the microservices based on containers have been developed. The aim was to shorten the cycle of software updates and enhancements.

Containers allow to insulate application software from underlying operating systems to remove the dependence on hardware and can be enhanced without changing the underlying operational fabrics. This provides the foundation for more loosely coupled and distributed microservices, where applications are broken into smaller, independent pieces that can be deployed and managed dynamically.

Modern containerized server software methods such as Docker are very popular in OTT and cloud solution, but not in SMPTE ST 2110 systems. In the video above, Greg Shay explains why.

Docker can package an application and its dependencies in a virtual container that can run on any Linux server. It uses the resource isolation features of the Linux kernel and a union-capable file system to allow containers to run within a single Linux instance, avoiding the overhead of starting and maintaining virtual machines. Docker can get more applications running on the same hardware than comparing with VMs, makes it easy for developers to quickly create ready-to-run containered applications and makes managing and deploying applications much easier.

However, currently there is a huge issue with using Docker for ST 2110 systems, because Docker containers do not work with Multicast traffic. The root of the multicast problem is the specific design of the way that the Linux kernel handles multicast routing. It is possible to wrap a VM around each Docker container just to achieve the independence of multicast network routing by emulating the full network interface, but this defeats capturing and delivering the behaviour of the containerized product in a self-contained software deliverable.

There is a quick and dirty partial shortcut which enable container to connect to all the networking resources of the Docker host machine, but it does not isolate containers into their own IP addresses and does not isolate containers to be able to use their own ports. You don’t really get a nice structure of ‘multiple products in multiple containers’, which defeats the purpose of containerized software.

You can see the slides here.

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Speaker

Greg Shay Greg Shay
CTO
The Telos Alliance

Video: Networking Fundamentals


Date: Thursday 12th December, 1pm EST / 18:00 GMT

Networking is increasingly important throughout the broadcast chain. This recorded webcast picks out the fundamentals that underpin SMPTE ST 2110 and that help deliver video streaming services. We’ll piece them together and explain how they work, leaving you with more confidence in talking about and working with technologies such as multicast video and HTTP Live Streaming (HLS).

Wtach now!
Speaker

Russell Trafford-Jones Russell Trafford-Jones
Editor, http://138.68.177.241
Manager, Support & Services, Techex