With live online viewing delayed by up to 30 seconds or more compared to broadcast TV, enriching the viewing experience with online content, while ensuring that all viewers see the action at the same time, is a significant challenge. To provide viewers with engaging online experiences that keep them coming back for more, service providers need true real-time streaming.
This webinar will cover questions such as:
How important is latency for live online streaming?
Which live streaming workflows offers the greatest opportunity to generate additional revenue?
What are the main challenges faced by online video service providers when live-streaming major events such as sports tournaments?
Being a webinar from Limelight, you will also hear
How Limelight realtime streaming minimizes latency
How to reach the widest audience with native browser support
How to enable new business models with interactivity
How to reach viewers everywhere
All this along with key findings from DTVE’s industry survey, showing that industry executives believe live streaming could ultimately supplant broadcast technology, but challenges remain.
Vice President of Product Strategy,
VP9 is a well-known codec, but it hasn’t seen many high-profile, live deployments which makes Twitch’s move to deliver their platform using VP9 in preference over AVC all the more interesting.
Here, Yueshi Shen from Twitch, explains the rationale for VP9 by explaining the scale of Twitch and looking at their AVC bitrate demands. He explains the patent issues with HEVC and VP9 then looks at decoder support across devices and platforms. Importantly, encoder implementation is examined leading to Twitch’s choice of FPGA to provide live encoding.
Yueshi then looks at the potential of AV1 to Switch_Frame to provide low-latency broadcast at scale.
There are two ways to stream video online, either pushing from the server to the device like WebRTC, MPEG transport streams and similar technologies, or allowing the receiving device to request chunks of the stream which is how the majority of internet streaming is done – using HLS and similar formats.
Chunk-based streaming is generally seen as more scalable of these two methods but suffers extra latency due to buffering several chunks each of which can represent between 1 and, typically, 10 seconds of video.
CMAF is one technology here to change that by allowing players to buffer less video. How does this achieve this? An, perhaps more important, can it really cut costs? Iraj Sodagar from NexTreams is here to explain how in this talk from Streaming Media West, 2018.
A brief history of CMAF (Common Media Format)
The core technologies (ISO BMFF, Codecs, captions etc.)
Limelight, Streaming Video Alliance and Videonet come together to discuss the introduction of WebRTC’s sub-second latency for live streaming which is opening the way for a ‘better-than-broadcast’ experience – enabling new ways to engage viewers and monetise them.
WebRTC provides real-time video delivery and can now be implemented in a CDN environment for large-scale distribution and has extremely low latency.
This webinar covers:
Making WebRTC part of your workflow
Compression, DRM & ad insertion
Innovation opportunities for broadcasters and challenger OTT providers
Special focus on increasing viewer engagement
creating new revenue streams.
New business partnerships
Optimisation for multiscreen television & connected TV devices
Date: Tuesday Jan 29th, 2018 11am PT / 2pm ET / 19:00 GMT
In this webinar Limelight discuss some of the challenges with delivering low latency video and take a deeper dive to look at what causes latency, the WebRTC protocol and how Limelight Networks delivers real-time streaming at global scale.
Topics that will be discussed during this webinar include:
Challenges delivering low-latency video
Various approaches for reducing latency (small chunk HLS, peer-to-peer, WebRTC)
Encoding and codecs
Stream access and security
How to implement interactivity into live streaming video
Technical Product Marketing Manager
Date: November 8th 2018, 10AM PST / 17:00 GMT
As the first of Wowza’s Low-Latency Streaming webinar series, join Pete McIntosh, Jamie Sherry and Mac Hill who’ll take you through the basics of streaming protocols so learn why latency isn’t always low and what techniques you can use to reduce it. They’ll also tell you how Wowza’s launched their low-latency product.
From VideoLAN’s Video Dev Days 2018, Romain Bouqueau from GPAC and FireKast discusses MPEG DASH and how this helps us with low-latency streaming. Romain starts by looking at latency in Adaptive Streaming Workflow and then covers 4 false assumptions in streaming. We are walked through all the different points that latency can occur and we see how to reduce each before looking at the drawbacks.
Viewers are increasingly watching live sports and other realtime events online, but the inherent delay in traditional online streaming often means they learn about an important play from social media before they are able to see it. Delivering true realtime global online streaming requires a new approach.
Video delivery experts from Limelight Networks present ways to deliver broadcast quality low-latency live streams, including the ability for viewers to watch live video with less than one second of latency on standard web browsers—without special plug-ins. Also discussed is how to integrate live video and interactive data to open up new workflows in sports, gaming, auctions, and more and make live viewing a more interactive social experience.
Join this webinar for:
• Latest market data on the evolving viewer expectations for online
• Delivering low-latency live video with HLS and DASH chunked streaming techniques
• Realtime global live streaming using WebRTC
• How integrated live bidirectional data sharing can help open up new business opportunities
• and much more! Register Now!
Sr. Manager Product Marketing, Limelight Networks