Microservices split large applications into many small, simple, autonomous sections. This can be a boon, but this simplicity hides complexity. Chris Lennon looks at both sides to find the true value in microservices.
By splitting up a program/service into many small blocks, each of those blocks become simpler so testing each block becomes simpler. Updating one block hardly affects the system as a whole leading to quicker and more agile development and deployment. In fact, using microservices has many success stories attributed to it. Less vocal are those who have failures or increased operational problems due to their use.
Like any technology, there are ‘right’ and ‘wrong’ times and places to deploy it. Chris, from MediAnswers, explains where he sees the break-even line between non-deploying and deploying microservices and explains his reasons which include hidden comlexity, your teams’ ability to deal with these many services and covers some of the fallacies at play which tend to act against you.
A group has started up within SMPTE who want to reduce the friction in implementing microservices which include general interoperability and also interoperability across OSes. This should reduce the work needed to get microservices from different vendors working together as one.
Chris explains the work to date and the plans for the future for this working group.
IMF is an interchange format designed for post-production/studios versioning requirements. It reduces storage required for multi-version projects but also provides for a standard way of exchanging metadata between companies.
Annie Chang covers the history briefly of IMF showing what it was aiming to achieve. IMF has been standardised through SMPTE as ST 2067 and has gained traction within the industry hence the continued interest in extending the standard. As with all modern standards, this has been created to be extensible, so Annie gives details on what is being added to it and where these endeavours have got to.
In this talk from Andy Wilson at Northern Waves 2018, we find that IMF, the Interoperable Master Format is not just about technology, but if anything it’s more about improving workflows today with an eye to being the foundation of future workflows and business models.
Doctor Who’s 50th Anniversary release which needed 106 versions for its simultaneous world-wide release forms the example which shows how IMF helps broadcasters reduce duplicate copies, support versioning workflows, maintain quality and much more.
Mastering as a new route to save storage, costs and time – as well as look at automation as part of the process. This introductory session outlines the business benefits and use cases that the DPP have developed with global broadcasters and online players.
With all manner of entertainment using the moniker “immersive”, what does this mean with regard to audio?
This webcast will describe what immersive audio is, why it is so cool, and what makes it vital to the industry. Brian Vessa from Sony Pictures Entertainment will take a deep dive into ST 2098-1, which defines immersive audio metadata and is the first document in the suite of SMPTE immersive audio standards.
Since the introduction of immersive audio to the cinema, SMPTE has been working to create standards to foster interoperability between the many variations of playback systems and the many variations in mixing tools. A number of standards documents have been created that address different aspects of the problem.