Video: How IP is Revolutionising Sports Video Production

IP Production is very important for sports streaming including esports where its flexibility is a big plus over SDI infrastructure. This panel discusses NDI, SMPTE ST 2110

eSports, in particular, uses many cameras, Point-of-video cameras, PC outputs and the normal camera positions needed to make a good show, so a technology like NDI really helps keeps costs down – since every SDI port is expensive and takes space – plus it allows computer devices to ‘natively’ send video without specific hardware.

NDI is an IP specification from Newtek (now owned by VizRT) which can be licenced for free and is included in Ross, VizRT, Panasonic, OBS, Epiphan and hundreds more. It allows ultra-low-latency video at 100Mbps or low-latency video at 8Mbps.

The panel discusses the right place and use for NDI compared to SDI. In the right places, networking is more convenient as in stadia. And if you have a short distance to run, SDI can often be the best plan. Similarly, until NDI version 4 which includes timing synchronisation, ST 2110 has been a better bet in terms of synchronised video for ISO recordings.

For many events which combine many cameras with computer outputs, whether it be computers playing youtube, Skype or something else, removing the need to convert to SDI allows the production to be much more flexible.

The panel finishes by discussing audio, and taking questions from the floor covering issues such as embedded alpha, further ST 2110 considerations and UHD workflows.

Watch now!
Speakers

Philip Nelson Philip Nelson
President,
Nelco Media
Mark East Mark East
Chief Problem Solver,
090 Media
Victor Borachuk Victor Borachuk
Director/Executive Producer
JupiterReturn
Jack Lave Jack Lavey
Operations Technician,
FloSports
Jon Raidel Jon Raidel
Technical Operations Manager,
NFL Networks

Webinar: How 5G Will Change Broadcast

5G is in key focus as we approach IBC and few are more invested in it than BT/EE in the UK. TVB Europe gives the platform to Matt Stagg from BT to explain what 5G means to them.

Date: 22nd August, 15:00 BST

Topics will include:

– How can 5G be used for remote production?
– What does network slicing mean for production process?
– What impact will 5G have on traditional pay-TV? Will it help operators find a bigger audience as they fight against the streaming services?
– Will 5G see consumers become more interested in virtual reality?
– Could 5G see the death of broadband?
– How far away is 6G?

Register now!

Speaker

Matt Stagg Matt Stagg
Director of Mobile Strategy,
BT Sport

Video: Remote Production In Pajamas

Remote production (AKA REMIs) has been discussed for a long time – but what’s practical today? Teradek, Brandlive and Vimond share their experiences making it work.

The main benefit of remote production is reducing costs by keeping staff at base instead of sending them to the event. Switching video, adding graphics and publishing are all possible in the cloud, but how practical this all is and which people stay behind very much depend on the company; their quality standards, their workflows, complexity of the programme etc.

This panel at the Streaming Media East looks at when remote production is appropriate, how much does a service provider needs to be present, redundancy, the role of standards and is a wide ranging discussion on the topic.

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Speakers

Jon Landman Jon Landman
VP of Sales,
Teradek
Megan Wagoner Megan Wagoner
VP of Sales,
Vimond
Mark Adams Mark Adams
SVP Sales & Marketing,
Brandlive
Kevin McCarthy Kevin McCarthy
Moderator
Director of Production,
VideoLink LLC

Webinar: New Goals for Innovating Live Sports

Sports broadcasting has always been on the forefront of technology both by developing products specifically for the sporting market such as sports graphics, annotation and ball tracking and also by pressing nearly any new technology that comes along into production.
The result of this relentless thirst for technology is year-by-year better and better productions done in more innovative and often lower-cost ways.

Date: Thursday June 20th, 2019. Time: 16:00 BST
Register now!

Remote production has long been a buzz word in sports broadcasting which has taken a long time to take hold (known as REMIs in North America). This is partly because the technologies needed to do it really well and really seamlessly are only just becoming dominant and partly because sports workflows from a technology and a business needs perspective are so different from company to company that one remote production.

However there are ever stronger pushes into remote production which very much brings remote production into day-to-day use in many companies. Kiswe Mobile joins us on this webinar to explain their experience in enabling remote production.

AI is looked on as an important tool in sports broadcasting. With so much data, both visual and textual, AI will increasingly be an excellent tool to parse and interpret these large data sets. Whether this is simply to produce better stats analytics or to comb through the thousands of hours of footage looking for, and logging, interesting events between players, ball possession stats etc.

IBC brings in Jérôme Wauthoz from Tedial and production consultant Mike Ruddell to bring us their experience making the sports on our screens as great as it can be at a cost that broadcasters can afford.

Register now!

Speakers

Jérôme Wauthoz Jérôme Wauthoz
Vice President of Products,
Tedial
Francis Zane Francis Zane
Chief Technology Officer,
Kiswe Mobile
Mike Ruddell Mike Ruddell
Sports Production Innovation Consultant