Sports broadcasting has always been on the forefront of technology both by developing products specifically for the sporting market such as sports graphics, annotation and ball tracking and also by pressing nearly any new technology that comes along into production.
The result of this relentless thirst for technology is year-by-year better and better productions done in more innovative and often lower-cost ways.
Remote production has long been a buzz word in sports broadcasting which has taken a long time to take hold (known as REMIs in North America). This is partly because the technologies needed to do it really well and really seamlessly are only just becoming dominant and partly because sports workflows from a technology and a business needs perspective are so different from company to company that one remote production.
However there are ever stronger pushes into remote production which very much brings remote production into day-to-day use in many companies. Kiswe Mobile joins us on this webinar to explain their experience in enabling remote production.
AI is looked on as an important tool in sports broadcasting. With so much data, both visual and textual, AI will increasingly be an excellent tool to parse and interpret these large data sets. Whether this is simply to produce better stats analytics or to comb through the thousands of hours of footage looking for, and logging, interesting events between players, ball possession stats etc.
IBC brings in Jérôme Wauthoz from Tedial and production consultant Mike Ruddell to bring us their experience making the sports on our screens as great as it can be at a cost that broadcasters can afford.
In this webinar from IBC365, sponsored by Tedial, we hear about how Artificial Intelligence in live broadcast from Daniel McDonnell of Timeline TV, Dr. Rob Oldfield from Salsa sound and Jérôme Wauthoz from Tedial.
They discuss the fact that producing and managing the most valuable live sport broadcasts is being transformed through AI-enabled tools automating critical parts the production process. From AI cameras focusing in on the action, automated multi-channel sound mixes, to powerful media management tools linking live action with real-time metadata to speed production and automate match highlights creation.
You’ll hear about cutting-edge tools for live sports production and hear from leading broadcasters that are using them.
Daniel McDonnell, Managing Director, Timeline Television
Daniel McDonnell began his career as a trainee at the BBC in 1989. He worked for the corporation for 17 years as an engineer and VT operator and in later years as an editor.
He formed Timeline in 2006 to specialise in providing server systems and shared edit systems to the broadcast sector. The company has now grown to have more than 130 full time staff. Covering large sporting events such as Wimbledon, Timeline TV provides outside broadcasts, post-production and studio-based services to major UK and International networks such as the BBC and ITV, as well as to the independent sector.
For the America’s Cup the company developed robotic, waterproof camera systems to capture the action from the competing yachts. It also recently designed and built the world’s most advanced IP 4K HDR outside broadcast truck.
Dr Rob Oldfield, Co-Founder, Salsa Sound
Once an academic, now an entrepreneur; Rob completed his PhD at the University of Salford in Audio technology, and continued working at the university in a research and consultancy for several years until he co-founded Salsa Sound Ltd.
Rob’s interests are primarily in improving broadcast audio quality and developing new audio capture technologies for a better end-user experience.
Patented technology from his research led to the recent formation of spin-out company (Salsa Sound) which received backing from the Royal Academy of Engineering who appointed Rob as one of their Enterprise Fellows. Salsa Sound focuses specifically on sports broadcast and Rob’s goal is to make the sound of sport on the TV more engaging, more cinematic and more interactive.
Jérôme Wauthoz, Vice President Products, Tedial
Jerome Wauthoz joined Tedial in 2017 following more than 22 years at EVS Broadcast Equipment.
He has a deep understanding of live production workflows and extensive experience analysing customer needs across global markets. He launched his career at EVS as a software engineer and subsequently held management-level positions, including R&D manager; product manager and market solutions manager.
Prior to joining Tedial he served as vice president of products, responsible for overseeing the team tasked with developing the company’s next-generation solutions. Jerome holds a degree in Masters in Engineering in Electro-Mechanics from Liège University, Belgium where he also served as an assistant teacher.
Robert Ambrose, Managing Consultant, High Green Media
Rob Ambrose (@rambrose) is a consultant, industry analyst, writer and technologist providing strategic advice and content creation to media companies and their technology vendors.
As Founder and Managing Consultant at High Green Media, Rob has expert knowledge of media business systems and the content supply chain – ranging from scheduling and rights management through to content operations, media asset management and workflow. He’s focused on the transformative impact of cloud and data analytics on the media technology landscape.
He’s an active speaker and presenter on media and entertainment industry trends and has extensive international experience, working directly with media companies and vendors in Europe, the Middle East, Africa, Asia and North America. Rob holds an MBA with Distinction from Imperial College, London.
Views and opinions expressed on this website are those of the author(s) and do not necessarily reflect those of SMPTE or SMPTE Members.
This website is presented for informational purposes only. Any reference to specific companies, products or services does not represent promotion, recommendation, or endorsement by SMPTE