Video: The Business Benefits of IMF to a Global Production System

In this talk from Andy Wilson at Northern Waves 2018, we find that IMF, the Interoperable Master Format is not just about technology, but if anything it’s more about improving workflows today with an eye to being the foundation of future workflows and business models.
Doctor Who’s 50th Anniversary release which needed 106 versions for its simultaneous worldwide release forms the example which shows how IMF helps broadcasters reduce duplicate copies, support versioning workflows, maintain quality and much more.

 

 

Mastering as a new route to save storage, costs and time – as well as look at automation as part of the process. This introductory session outlines the business benefits and use-cases that the DPP have developed with global broadcasters and online players.

Andy covers:

  • What IMF is?
  • The role of SMPTE and the DPP
  • How IMF helps the versioning workflow
  • Duplication & Storage Reduction
  • Maintaining Quality
  • It’s use with NHK’s 8K Rushes
  • Supporting Long-term Monetisation
  • Applicability to Cloud-based MAM
  • Future potential Workflows

Watch now!

Speaker

Andy Wilson Andy Wilson
Industry Principal – Media, Dropbox
Former Head of Business Development, DPP

Webinar: Esports Goes Mainstream

Date: Thursday 24th January, 16:00 GMT

Esports continues to be on the rise and is being picked up by ‘traditional’ broadcasters like ESPN. These broadcasters may well play a role in diversifying the sport beyond the predominantly young male audience which would benefit the sport and the viewer alike. Esports has also gained a place in the 2022 Asian Games alongside more usual sports like badminton, cycling and Judo.

Here on the site we featured, last year, this look behind the scenes in the transmission gallery at an esports event clearly showing that they are making TV just like anyone else. As we wrote at the time
Esports is gaining more and more mindshare of broadcast-focused companies – and for good reason. As you watch event the setup, you’ll see why Presteigne sponsor the UK eSports awards. As you watch their gallery and spot familiarly-shaped equipment, you’ll see why the industry is increasingly taking note.” Check it out.

Here, some of the industry’s leading participants explain how esports is transforming live content and reaching new audiences as it crosses into the mainstream and catches the attention of the biggest media businesses.

In this webinar you’ll learn about:
• How esports is outgrowing traditional sports, reaching a global audience of 590 million by 2020, more than half of millennials
• The growing value of esports media rights and the opportunities for broadcasts and content platforms
• The esports ecosystem of teams, events, leagues, games publishers and platforms
• The role of live production technology to produce esports events for a huge international audience

Register now!

Speakers

Wouter Sleijffers Wouter Sleijffers
CEO,
Fnatic
Dhaval Ponda Dhaval Ponda
Global Sales Head Media Services,
Tata Communications
Ivan Danishevsky Ivan Danishevsky
Founder,
ESCharts.com & ESM.one
Martin Wyatt Martin Wyatt
Head of Partner Relationships,
Gfinity
Robert Ambrose Robert Ambrose
Moderator,
Managing Consultant,
High Green Media

Video: Secure Media Streaming and Delivery

Storing, preparing, and delivering media content securely involves leveraging systems that can scale and ensure top-of-the-line security. This webinar explores doing that by implementing workflows in AWS’s highly available, scalable, and secure cloud services such as Amazon S3 for storage, Amazon Elastic Transcoder, and Amazon CloudFront for delivery.

This session came from the Discovery Track at Streaming Media East and shows how you can build a media stack on AWS and use JW Player to deliver protected HTTP Live Streams (HLS) to various devices, including iOS, Android, and Windows desktops.

Speakers

Nihar Bihani Nihar Bihani
Senior Manager,
Amazon Web Services WAF
Jeroen Wijering Jeroen Wijering
Co-Founder,
JWPlayer

Webinar: The Future of Live Streaming

Date: January 17th 2019
Time: 10am PT / 1 PM ET / 18:00 GMT

For many content providers and rights-holders, live streaming represents an exciting opportunity to connect directly with their target audiences plus drive new revenue streams.

This webinar discusses topics including the pros and cons of live streaming as compared with broadcasting, how to measure quality of experience and reliability, which business models are being used, current best practices, ongoing challenges, critical initiatives, and much more.

Join Alec Hendry, Senior Director of Technology Convergence for Viacom, Will Richmond, Editor and Publisher at VideoNuze, and Henrik Eriksson, Service Line Manager at Akamai, for a roundtable discussion covering:

  • The state of live streaming today
  • How to measure quality in live streaming and ensure a positive user experience
  • Successful business models for live streaming
  • Best practices associated with live streaming

 

Speakers

Alec Hendry Alec Hendry
Senior Director of Technology Convergence,
Viacom
Will Richmond Will Richmond
Editor and Publisher,
VideoNuze
Henrik Eriksson

Henrik Eriksson
Service Line Manager,
Akamai

Photo by rawpixel on Unsplash