Webinar: Integrating AI in media content workflows


Date: Thursday 19th July, 16:00 BST
Artificial intelligence (AI) and machine learning are starting to transform the way content is created, managed and delivered.

New cognitive-computing tools are enhancing creativity, eliminating mundane repetitive work and unlocking new value from content.

AI is suddenly everywhere: the ready availability of powerful AI services from all the major cloud providers means hundreds of media technology products are plugging into AI and offering new ways of working.

This webinar cuts through the hype to reveal how media companies are actually using AI tools throughout the content supply chain – from aiding craft and creative work in post-production, automating metadata extraction and compliance, to making smart content recommendations to audiences. The speakers will explain how best to use AI, what we can and can’t do, and how it will continue to change workflows into the future.

Register Now!

Speakers: 

Michael Gamböck Michael Gamböck, Senior Strategy Relations EMEA, Creative Cloud Video, Adobe
Josh Wiggins Josh Wiggins, Chief Commercial Officer, GrayMeta
Neil Taylor Neil Taylor, Lead Data Strategist for Commercial Innovations, Channel 4
Jean-Pierre Evain Jean-Pierre Evain, Principal Project Manager, EBU Artificial Intelligence Committee
Robert Ambrose Moderator: Robert Ambrose, Managing Consultant, High Green Media

Register Now!

Video: Control Throughput and Latency for Multicast-based IP Routing Systems

John Mailhot explains throughput and latency in switches and discusses live SDI switching in IP, subscription and control using NMOS 5 and 6. John then takes some time to discuss what ‘good enough’ is for switching time given SDI also has a delay.

Finishing up with network topology and interoperability, this is a great look into some of the details of dealing with 2110.

The SMPTE 2110 family of essence networking protocols is based on multicast flows in the IP network. IGMP (Internet Group Multicast Protocol) is the typical method for endpoints to subscribe to the streams they want, and to leave the streams they no longer require. Concerns have been raised in the industry about the suitability of IGMP for this task, and the applicability of SDN techniques as an alternative means to managing group memberships. Speed of switching signals is a particular concern.


Speaker

John Mailhot John Mailhot
Systems Architect for IP Convergence,
Imagine Communications

Video: Creating and distributing sports and eSports content to online audiences


What is eSports and how does it fit in with our industry?
Claire Tavernier from Girl Effect explores these questions and more with Stevie Rowe at Whistle Sports, Abi Hemingway from Jackshoot TV and Dominic Sacco the content director at the British Esports Association.

Questions covered include:

  • What is esports
  • How does content discovery work?
  • Using social media to interact with viewers
  • The role of influencers
  • Use archive material in an appealing way for this demographic
  • How is the gender balance in eSports
  • A look to the future trends

Watch now!