Video: The End of Broadcast? Broadcast to IP Impacts

It’s very clear that internet streaming is growing, often resulting in a loss of viewership by traditional over-the-air broadcast. This panel explores the progress of IP-delivered TV, the changes in viewing habits this is already prompting and looks at the future impacts on broadcast television as a result.

Speaking at the IABM Theatre at IBC 2019, Ian Nock, chair of IET Media, sets the scene. He highlights stats such as 61% of Dutch viewing being non-linear, DirecTV publicly declaring they ‘have bought their last transponder’ and discusses the full platform OTT services available in the market place now.

To add detail to this, Ian is joined by DVB, the UK’s DTG and Germany’s Television Platform dealing with transformation to IP within Germany. Yvonne Thomas, from the Digital Television Group, takes to the podium first who starts by talking about the youngest part of the population who have a clear tendency to watch streamed services over broadcast compared to other generations. Yvonne talks about research showing UK consumers being willing to have 3 subscriptions to media services which is not in line with the number and fragmented nature of the options. She then finishes with the DTG manifesto for a consolidated and thus simplified way of accessing multiple services.

Peter Siebert from DVB looks at the average viewing time averaged over Europe which shows that the amount of time spent watching linear broadcast is actually staying stable – as is the amount of time spent watching DVDs. He also exposes the fact that the TV itself is still very much the most used device for watching media, even if it’s not RF-delivered. As such, the TV still provides the best quality of video and shared experience. Looking at history to understand the future, Peter shows a graph of cinema popularity before and after the introduction of television. Cinema was, indeed, impacted but importantly it did not die. We are left to conclude that his point is that linear broadcast will similarly not disappear, but simply have a different place in the future.

Finally, head of the panel session, Andre Prahl explains the role of the Deutsche TV-Plattform who are focussing on ‘media over IP’ with respect to delivery of video to end user both in terms of internet bandwidth but also Wi-Fi frequencies within the home.

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This panel was produced by IET Media, a technical network within the IET which runs events, talks and webinars for networking and education within the broadcast industry. More information

Speakers

Andre Prahl André Prahl
Deutsche TV-Plattform
Peter Siebert Peter Siebert
Head of Technology,
DVB Project
Yvonne Thomas Yvonne Thomas
Strategic Technologist
Digital TV Group
Ian Nock Moderator: Ian Nock
Chair,
IET Media Technical Network

Webinar: Beginner Crash Course for Video App Development

Tomorrow, December 11th, 8 AM PST / 11 AM EST / 4 PM GMT

The important aspects of writing and developing streaming apps aren’t always clear to the beginner and adding video to apps high on the list for many companies. This can be a very simple menu of videos to delivering premium content for paid subscribers. This webinar is perfect for web developers, independent coders, creative agencies, students and anyone who has a basic understanding of programming concepts but little-to-zero knowledge of video development.

In this talk, Bitmovin Developer Evangelist, Andrea Fassina and Technical Product Marketing Manager, Sean McCarthy will share a variety of lessons learned, on topics such as:

  • What are the most common video app requirements and why?
  • What are common beginner mistakes with video streaming?
  • What are the key components of a video streaming service?
  • How do you measure the quality of a streaming service?
  • What are some quick tips to quickly improve video experience?
  • Where can I go to learn more information?

Register now!

Speakers

Andrea Fassina Andrea Fassina
Developer Evangelist,
Bitmovin
Sean McCarthy Sean McCarthy
Technical Product Marketing Manager,
Bitmovin
Kieran Farr Kieran Farr
VP of Marketing,
Bitmovin

Video: Low Latency Streaming

There are two phases to reducing streaming latency. One is to optimise the system you already have, the other is to move to a new protocol. This talk looks at both approaches achieving parity with traditional broadcast media through optimisation and ‘better than’ by using CMAF.

In this video from the Northern Waves 2019 conference, Koen van Benschop from Deutsche Telekom examines the large and low-cost latency savings you can achieve by optimising your current HLS delivery. With the original chunk sizes recommended by Apple being 10 seconds, there are still many services out there which are starting from a very high latency so there are savings to be had.

Koen explains how the total latency is made up by looking at the decode, encode, packaging and other latencies. We quickly see that the player buffer is one of the largest, the second being the encode latency. We explore the pros and cons of reducing these and see that the overall latency can fall to or even below traditional broadcast latency depending, of course, on which type (and which country’s) you are comparing it too.

While optimising HLS/DASH gets you down to a few seconds, there’s a strong desire for some services to beat that. Whilst the broadcasters themselves may be reticent to do this, not wanting to deliver online services quicker than their over-the-air offerings, online sports services such as DAZN can make latency a USP and deliver better value to fans. After all, DAZN and similar services benefit from low-second latency as it helps bring them in line with social media which can have very low latency when it comes to key events such as goals and points being scored in live matches.

Stefan Arbanowski from Fraunhofer leads us through CMAF covering what it is, the upcoming second edition and how it works. He covers its ability to use .m3u8 (from HLS) and .mpd (from DASH) playlist/manifest files and that it works both with fMP4 and ISO BMFF. One benefit from DASH is it’s Common Encryption standard. Using this it can work with PlayReady DRM, Fairplay and others.

Stefan then takes a moment to consider WebRTC. Given it proposes latency of less than one second, it can sound like a much better idea. Stefan outlines concerns he has about the ability to scale above 200,000 users. He then turns his attention back to CMAF and outlines how the stream is composed and how the player logic works in order to successfully play at low latency.

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Speakers

Koen van Benschop Koen van Benschop
Senior Manager TV Headend and DRM,
Deutsche Telekom
Stefan Arbanowski Stefan Arbanowski
Director Future Applications and Media,
Fraunhofer FOKUS

Video: Adaptive Bit Rate video delivery (MPEG-DASH)

MPEG-DASH has been in increasing use for many years and while the implementations and versions continue to improve and add new features, the core of its function remains the same and is the topic of this talk.

For anyone looking for an introduction to multi-bitrate streaming, this talk from Thomas Kernen is a great start as he charts the way streaming has progressed from the initial ‘HTTP progressive download’ to dynamic streaming which adapts to your bandwidth constraints.

Thomas explains the way that players and servers talk and deliver files and summarises the end-to-end distribution ecosystem. He covers the fact that MPEG DASH standardises the container description information, captioning and other aspects. DRM is available through the common encryption scheme.

MPD files, the manifest text files, which are the core of MPEG-DASH are next under the spotlight. Thomas talks us through the difference between Media Presentations, Periods, Representations and Segment Info. We then look at the ability to use the ISO BMFF format or MPEG-2 TS like HLS.

The DASH Industry Forum, DASH-IF, is an organisation which promotes the use of DASH within businesses which means that not only do they do work in spreading the word of what DASH is and how it can be helpful, but they also support interoperability. DASH264 is also the output from the DASH-IF and Thomas describes how this specification of using DASH helps with interoperability.

Buffer bloat is still an issue today which is a phenomenon where for certain types of traffic, the buffers upstream and locally in someone’s network can become perpetually full resulting in increased latency in a stream and, potentially, instability. Thomas looks briefly at this before moving on to HEVC.

At the time of this talk, HEVC was still new and much has happened to it since. This part of the talk gives a good introduction to the reasons that HEVC was brought into being and serves as an interesting comparison for the reasons that VVC, AV1, EVC and other codecs today are needed.

For the latest on DASH, check out the videos in the list of related posts below.

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Speaker

Thomas Kernen Thomas Kernen
Staff Staff Architect, NVIDIA
Co-Chair SMPTE 32M Technology Committee, SMPTE
Formerly Technical Leader, Cisco,