Video: How eSports can Combine Old and New Monetisation Models to Reach New Heights

Akamai brings together GamesBeat, Ubisoft and Gen.G to talk about how to monetise esports. Gen.G runs esports teams, Ubisoft makes games, GamesBeat reviews games and Akamai delivers esports streaming. So together they have a pretty good idea of the industry!

Questions covered are:

  • What are the current esports revenue models?
  • Where is the bulk of revenue coming from today?
  • What lessons can be learned from traditional sports models?
  • How does Monetisation differ between East and West?

Watch now!

Speakers

Kent Wakeford Kent Wakeford
Co-founder and COO,
Gen.G
Robb Chiarini Robb Chiarini

Director Esports, NCSA
Ubisoft
Jonathan Singer Jonathan Singer

Industry Strategist,
Akamai
Dean Takahashi Dean Takahashi
Lead Writer,
GamesBeat

Video: IP for Media Webcast Part I

TV Technology talks to Wes Simpson to find out build up full view of IP from the basics of ‘why are we moving to IP’ up to thoughts on network architecture and cloud infrastructure.

This is the first of two videos and will leave you with a broad understanding of the basics of how IP is used and implemented in broadcast covering audio and compressed and uncompressed video.

Wes’s extensive topic list:

  • Why people are moving to IP
  • Applications for IP Video
  • Pros and cons
  • Standards available
  • New workflows available
  • Mixing IP and SDI
  • OTT delivery, ATSC 3.0 delivery
  • Network basics & architectures
  • Multicast
  • Timing and Synchronisation (PTP)
  • Cloud concepts
  • CDNs
  • Ad Insertion

 
Watch now!

 

Speakers

Wes Simpson Wes Simpson
President,
Telecom Product Consulting
Tom Butts Tom Butts
Content Director,
TV Technology

Video: SNMP is Dead

SNMP has long been widely used in the broadcast industry and is a great example of the industry using a technology which is there but has never quite satisfied all the needs not least security. Here, Rob Shakir and Carl Lebsack from Google explain their dissatisfaction with SNMP and tell of the system, gRPC, Google has written and implemented in response to stream telemetry at a high frequency. As larger facilities move to uncompressed essences over IP, this should solve a number of issues for the broadcast industry.

This talk given at NANOG 73 covers:

  • SNMP inefficiencies
  • The requirement for time-accurate data collection
  • The need for finer granularity
  • Inability of SNMP to contain large amounts of data
  • Reasons streaming the telemetry works better
  • Discussion around deployment of gRPC

 
Speakers

Rob Shakir, Rob Shakir
Network Management & IP Architect,
Google
Carl Lebsack Carl Lebsack
Technical Lead for Network Streaming,
Google

Video: Planning an ST 2110 infrastructure

In a continuing series of videos which dig deeper than just saying ‘hooray, IP is great’, we look at the onerous task of actually planning and deploying a whole building’s worth of 2110. From the IPShowcase at IBC 2018, Ultich Voigt from Qvest Media explains how they helped Swiss public broadcaster SRG/SSR to build their new facility – the TPC Sports, News & Technology centre.

Ulrich looks at how functions can be centralised and/or consolidated and whilst he talks of the technology standards in use, the highlight here are the workflows achieved.

Topics covered:

  • Aims of the project
  • Technical Goals and Standards
  • How they got experience in using IP ahead of the project
  • Testing planning & issues rectification
  • Deciding whether to go ‘Full IP’ and what that means
  • Dealing with immature product market
  • Vendor partnerships
  • Tendering & more!

 
Watch now!

Speakers

Ulrich Voigt Ulrich Voigt
Head of Design,
Qvest Media GmBH.