Video: Per-title Encoding at Scale

MUX is a very pro-active company pushing forward streaming technology. At NAB 2019 they have announced Audience Adaptive Encoding which is offers encodes tailored to both your content but also the typical bitrate of your viewing demographic. Underpinning this technology is machine learning and their Per-title encoding technology which was released last year.

This talk with Nick Chadwick looks at what per-title encoding is, how you can work out which resolutions and bitrates to encode at and how to deliver this as a useful product.

Nick takes some time to explain MUX’s ‘convex hulls’ which give a shape to the content’s performance at different bitrates and helps visualise the optimum encoding parameters the content. Moreover we see that using this technique, we see some surprising circumstances when it makes sense to start at high resolutions, even for low bitrates.

Looking then at how to actually work out on a title-by-title basis, Nick explains the pros and cons of the different approaches going on to explain how MUX used machine learning to generate the model they created to make this work.

Finishing off with an extensive Q&A, this talk is a great overview on how to pick great encoding parameters, manually or otherwise.

Watch now!

Speaker

Nick Chadwick Nick Chadwick
Software Engineer,
Mux Inc.

Video: Running live video with FFmpeg

San Francisco Video Tech welcomes Haluk Ucar talking about live video streaming. How do you encode multiple resolutions/bitrates efficiently on CPUs and maximise the amount of channels? Is there value in managing multiple encodes centrally? How can we manage the balance between CPU use and VQ?

Haluk discusses a toolset for Adaptive Decisions and looks at Adaptive Segment Decisions. Here he discusses the relationship between IDR frames and frequent Scene Changes.

Haluk covers a lot and finishes with a Q&A. So if you have an interest in Live Streaming, then Watch Now!

Speaker

Haluk Ucar Haluk Ucar
Director of Engineering,
IDT

Video: VP9 Transcoding for Live eSports Broadcast

VP9 is a well-known codec, but it hasn’t seen many high-profile, live deployments which makes Twitch’s move to deliver their platform using VP9 in preference over AVC all the more interesting.

Here, Yueshi Shen from Twitch, explains the rationale for VP9 by explaining the scale of Twitch and looking at their AVC bitrate demands. He explains the patent issues with HEVC and VP9 then looks at decoder support across devices and platforms. Importantly, encoder implementation is examined leading to Twitch’s choice of FPGA to provide live encoding.

Yueshi then looks at the potential of AV1 to Switch_Frame to provide low-latency broadcast at scale.

Watch now!

Speaker

Yueshi Shen Yueshi Shen
Principal (Level 7) Research Engineer & Engineering Manager,
Twitch

Video: The state of advanced codecs; separating hype from reality

There are a lot of codecs both new and old that are in use or vying to be the next big thing. Tom Vaughan helps us see what they really can achieve and where each one is useful.

Recorded at San Francisco Video Tech Meetup in September, this video starts with a look at a the ‘hype cycle’. Tom places each codec, from MPEG 2 to VVC on the curve before looking at what the barriers to adoption are.

Tom then looks at HEVC discussing which devices can receive it, which can create it, the streaming services which support it and where adoption is likely to be. Finally, HEVC discussion is complete without a look at the HEVC patent landscape Venn diagram.

The focus then shifts to the Alliance for Open Media and their AV1 codec, its patent status and technical progress to date. He then discusses the performance of AV1, HEVC and Beamr against each other.

Almost brand new out of the starting blocks is VVC from MPEG and the Media Coding Industry Forum (MC-IF). Tom explains the aims of the forum and the VVC codec they are creating before taking questions from the floor.

Watch now!

Speaker

Tom Vaughan Tom Vaughan
VP Strategy,
Beamr