Webinar: Assessing Video Quality: Methods, Measurements, and Best Practices

Wednesday, November 13th, 8am PST / 16:00 GMT

Bitmovin have brought together Jan Ozer from the Streaming Learning Center, their very own Sean McCarthy and Carlos Bacquet from SSIM Wave to discuss how best to assess video quality.

Fundamental to assessing video quality, of course, is what we mean by quality, which artefacts are most problematic and what drives the importance of video quality.

Quality of streaming, of course, is interdependent on the quality of the experience in general. Thinking of an online streaming system as a whole, speed of playback, smooth playback on the player itself and rebuffing are all factors of perceived quality as much as the actual codec encoding quality itself which is what is more traditionally measured.

The webinar brings together experience in measuring quality, monitoring systems and ways in which you can derive your own testing to lock on to the factors which matter to you and your business.

See the related posts below for more from Jan Ozer

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Speakers

Jan Ozer Jan Ozer
Industry Analyst
Jan Ozer
Sean McCarthy Sean McCarthy
Technical Product Marketing Manager,
Bitmovin
Carlos Bacquet Carlos Bacquet
Solutions Architect
SSIM Wave

Webinar: Enabling intelligent media and entertainment

This webinar brings together Support Partners and Microsoft to explain the term ‘intelligent cloud’ and how this can help creative teams produce higher quality, more innovative content by augmenting human ingenuity, manage content better and grow audiences while increasing advertising and subscription revenue.

The panel will cover:
– Haivision’s SRT Hub, intelligent media routing and cloud-based workflows
– Highlights from partners such as Avid, Telestream and Wowza.
– New production workflows for remote live production, sports and breaking news.
– Connected production: A process that helps with production collaboration and management, removing traditional information and creative silos which exist today, while driving savings and efficiencies from script to screen.

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Speakers

Jennifer Cooper Jennifer Cooper
Global Head, Media Industry Strategy,
Microsoft
Trent Collie Trent Collie
Senior Partner Development Manager,
Microsoft
Harry Grinling Harry Grinling
Chief Executive Office,
Support Partners
Lutful Khandker Lutful Khandker
Principal SDE Lead,
Microsoft

Webinar: AWS – Behind the Stream

Date: November 14, 2019 / 8am PST / 11am EST / 16:00 GMT

Behind The Stream is an online show containing three webinars designed for sports media broadcasters, athletic teams, and digital rights holders.

The first of the three sessions here covers creating the right experience for the service. Particularly in sports, there are different ways to present graphics and stats, to have interactivity and to innovate in order to keep the audience with you and interested.

The second session is an intriguing look into using machine learning to analyse the video to create metadata, including player tracking and then how to process and display that data to add an extra layer of interest for the audience.

Lastly, but the longest session of the three, is an hour spent whiteboarding the streaming system itself, how the different elements in the cloud work together and the things to look out for when implementing this for yourself.

Whilst these sessions are specifically about AWS services, much of the principles can be carried over to other cloud providers. With this factor and AWS being synonymous, for many, with ‘cloud’, learning the AWS way of doing things is a fantastic way to learn about operating in the cloud in general.

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Video: Tech Talk: Production case studies – the gain after the pain

Technology has always been harnessed to improve, change and reinvent production. Automated cameras, LED walls, AR, LED lighting among many other technologies have all enabled productions to be done differently creating new styles and even types of programming.

In this Tech Talk from IBC 2019, we look at disruptive new technologies that change production, explained by the people who are implementing them and pushing the methods forward.

TV2 Norway’s Kjell Ove Skarsbø explains how they have developed a complete IP production flow and playout facility. This system allows them more flexibility and scalability. They did this by creating their own ESB (Enterprise Service Bus) to decouple the equipment from direct integrations. Working in an agile fashion, they delivered incremental improvements. This means that Provys, Mayam, Viz, Mediator amongst other equipment communicate with each other by delivering messages in to a system framework which passes messages on their behalf in a standard format.

Importantly, Kjell shares with us some mistakes that were made on the way. For instance, the difficulties of the size of the project, the importance of programmers understanding broadcast. “Make no compromise” is one of the lessons learnt which he discusses.

Olie Baumann from MediaKind presents live 360º video delivery, “Experiences that people have in VR embed themselves more like memories than experiences like television” he explains. Olie starts. by explaining the lay of the land in today’s VR equipment landscape then looking at some of the applications of 360º video such as looking around from an on-car camera in racing.

Olie talks us through a case study where he worked with Tiledmedia to deliver an 8K viewport which is delivered in full resolution only in the direction the 360º viewer and a lower resolution for the rest. When moving your head, the area in full resolution moves to match. We then look through the system diagram to understand which parts are in the cloud and what happens.

Matthew Brooks with Thomas Preece from BBC R&D explain their work in taking Object-based media from the research environment into mainstream production. This work allows productions to deliver object-based media meaning that the receiving device can display the objects in the best way for the display. In today’s world of second screens, screen sizes vary and small screens can benefit from larger, or less, text. It also allows for interactivity where programmes fork and can adapt to the viewers tastes, opinions and/or choices. Finally, they have delivered a tool to help productions manage this themselves and they can even make a linear version of the programme to maximise the value gained out of the time and effort spent in creating these unique productions.

Watch now!

Watch now!
Speakers

Kjell Ove Skarsbø Kjell Ove Skarsbø
Chief Technology Architect,
TV2 Norway
Olie Baumann Olie Baumann
Senior Technical Specialist,
MediaKind
Matthew Brooks Matthew Brooks
Lead Engineer,
BBC Research & Development
Thomas Preece Thomas Preece
Research Engineer,
BBC Research & Development
Stephan Heimbecher