Video: Workflow Evolution Within the CDN

The pandemic has shone a light on CDNs as they are the backbone of much of what we do with video for streaming and broadcast. CDNs aim to scale up in a fast, sophisticated way so you don’t have to put in the research to achieve this yourself. This panel from the Content Delivery Summit sees Dom Robinson bringing together Jim Hall from Fastly with Akamai’s Peter Chave, Ted Middleton from Amazon and Paul Tweedy from BBC Design + Engineering.

The panel discusses the fact that although much video conferencing traffic being WebRTC isn’t supported, there are a lot of API calls that are handled by the CDN. In fact, over 300 trillion API calls were made to Amazon last year. Zoom and other solutions do have an HLS streaming option that has been used and can benefit from CDN scaling. Dom asks whether people’s expectations have changed during the pandemic and then we hear from Paul as he talks a little about the BBC’s response to Covid.

 

 

THE CTA’s Common Media Client Data standard, also known as CTA 5004, is a way for a video player to pass info back to the CDN. In fact, this is so powerful that it can provide highly granular real-time reports for customers but also enables hints to be handed back from the players so the CDNs can pre-fetch content that is likely to be needed. Furthermore, having a standard for logging will be great for customers who are multi-CDN and need a way to match logs and analyse their system in its entirety. This work is also being extended, under a separate specification to be able to look upstream in a CDN workflow to understand the status of other systems like edge servers.

The panel touches on custom-made analytics, low latency streaming such as Apples LL-HLS and why it’s not yet been adopted, current attempts in the wild to bring HLS latency down, Edge computing and piracy.

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Speakers

Peter Chave Peter Chave
Principal Architect,
Akamai Technologies
Paul Tweedy Paul Tweedy
Lead Architect, Online Technology Group,
BBC Design + Engineering
Ted Middleton Ted Middleton
Global Leader – Specialized Solution Architects, Edge Services
Amazon
Jim Hall Jim Hall
Principal Sales Engineer,
Fastly
Dom Robinson Moderator: Dom Robinson
Director and Creative Firestarter, id3as
Contributing Editor, StreamingMedia.com, UK

Video: LL-HLS Discussion with THEO, Wowza & Fastly

Roundtable discussion with Fastly, Theo and Wowza

iOS 14 has finally started to hit devices and with it, LL-HLS is now available in millions of devices. Low-Latency HLS is Apple’s latest evolution of HLS, a streaming protocol which has been widely used for over a decade. Its typical latency has gradually come down from 60 seconds to, between 6 and 15 seconds now. There are still a lot of companies that want to bring that down further and LL-HLS is Apple’s answer to people who want to operate at around 2-4 seconds total latency, which matches or beats traditional broadcast.

LL-HLS was introduced last year and had a rocky reception. It came after a community-driven low-latency scheme called LHLS and after MPEG DASH announced CMAF’s ability to hit the same 2-4 second window. Famously, this original context, as well as the technical questions over the new proposal, were summed up well in Phil Cluff’s blog post which was soon followed by a series of talks trying to make sense of LL-HLS ahead of implementation. This is the Apple video introducing LL-HLS in its first form. And the reactions from AL Shenker from CBS Interactive, Marina Kalkanis from M2A Media and Akamai’s Will Law which also nicely sums up the other two contenders. Apple have now changed some of the spec in response to their own further reasearch and external feedback which was received positively and summed up in, THEO CTO, Pieter-Jan Speelmans’ recent webinar bringing us the updates.

In this panel, Pieter is joined by Chris Buckley from Fastly Inc. and Wowza’s Jamie Sherry discussing pressing LL-HLS into action. Moderator Alison Kolodny hosts the talk which covers a wide variety of points.

“Wide adoption” is seen as the day-1 benefit. If you support LL-HLS then you’ll know you’re able to hit a large number of iPads, iPhones and Macs. Typically Apple sees a high percentage of the userbase upgrade fairly swiftly and easily see more than 75% of devices updated within four months of release. The panel then discusses how implementation has become easier given the change in protocol where the use of HTTP/2’s push technology was dropped which would have made typical CDN techniques like hosting the playlists separately to the media impossible. Overall, CDN implementation has become more practical since with pre-load hints, a CDN can host many, many connections into to it, all waiting for a certain chunk and collapse that down to a single link to the origin.

One aspect of implementation which has improved, we hear from Pieter-Jan, is building effective Adaptive Bit Rate (ABR) switching. With low-latency protocols, you are so close to live that it becomes very hard to download a chunk of video ahead of time and measure the download speed to see if it arrived quicker than realtime. If it did, you’d infer there was spare bit rate. LL-HLS’s use of rendition reports, however, make that a lot easier. Pieter-Jan also points out SSAI is easier with rendition reports.

The rest of the discussion covers device support for LL-HLS, subtitles workflows, the benefits of TLS 1.3 being recommended, and low-latency business cases.

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The webinar is free to watch, on demand, in exchange for your email details. The link is emailed to you immediately.
Speaker

Chris Buckley
Senior Sales Engineer,
Fastly Inc.
Pieter-Jan Speelmans Pieter-Jan Speelmans
CTO,
THEO Technologies
Jamie Sherry Jamie Sherry
Senior Product Manager,
Wowza
Alison Kolodny Moderator: Alison Kolodny
Senior Product Manager of Media Services,
Frame.io

Video: Low Latency Live Streaming At Scale

Low latency can be a differentiator for a live streaming service, or just a way to ensure you’re not beaten to the punch by social media or broadcast TV. Either way, it’s seen as increasingly important for live streaming to be punctual breaking from the past where latencies of thirty to sixty seconds were not uncommon. As the industry has matured and connectivity has enough capacity for video, simply getting motion on the screen isn’t enough anymore.

Steve Heffernan from MUX takes us through the thinking about how we can deliver low latency video both into the cloud and out to the viewers. He starts by talking about the use cases for sub-second latency – anything with interaction/conversations – and how that’s different from low-latency streaming which is one to many, potentially very large scale distribution. If you’re on a video call with ten people, then you need sub-second latency else the conversation will suffer. But distributing to thousands or millions of people, the sacrifice in potential rebuffering of operating sub-second, isn’t worth it, and usually 3 seconds is perfectly fine.

Steve talks through the low-latency delivery chain starting with the camera and encoder then looking at the contribution protocol. RTMP is still often the only option, but increasingly it’s possible to use WebRTC or SRT, the latter usually being the best for streaming contribution. Once the video has hit the streaming infrastructure, be that in the cloud or otherwise, it’s time to look at how to build the manifest and send the video out. Steve talks us through the options of Low-Latency HLS (LHLS) CMAF DASH and Apple’s LL-HLS. Do note that since the talk, Apple removed the requirement for HTTP/2 push.

The talk finishes off with Steve looking at the players. If you don’t get the players logic right, you can start off much farther behind than necessary. This is becoming less of a problem now as players are starting to ‘bend time’ by speeding up and slowing down to bring their latency within a certain target range. But this only underlines the importance of the quality of your player implementation.

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Speaker

Steve Heffernan Steve Heffernan
Founder & Head of Product, MUX
Creator of video.js

Video: A State-of-the-Industry Webinar: Apple’s LL-HLS is finally here

Even after restrictions are lifted, it’s estimated that overall streaming subscriptions will remain 10% higher than before the pandemic. We’ve known for a long time that streaming is here to stay and viewers want their live streams to arrive quickly and on-par with broadcast TV. There have been a number of attempts at this, the streaming community extended HLS to create LHLS which brought down latency quite a lot without making major changes to the defacto standard.

MPEG’s DASH also has created a standard for low-latency streaming allowing CMAF to be used to get the latency down even further than LHLS. Then Apple, the inventors of the original HLS, announced low-latency HLS (LL-HLS). We’ve looked at all of these previously here on The Broadcast Knowledge. This Online Streaming Primer is a great place to start. If you already know the basics, then there’s no better than Will Law to explain the details.

The big change that’s happened since Will Law’s talk above, is that Apple have revised their original plan. This talk from CTO and Founder of THEOplayer, Pieter-Jan Speelmans, explains how Apple’s modified its approach to low-latency. Starting with a reminder of the latency problem with HLS, Pieter-Jan explains how Apple originally wanted to implement LL-HLS with HTTP/2 push and the problems that caused. This has changed now, and this talk gives us the first glimpse of how well this works.

Pieter-Jan talks about how LL-DASH streams can be repurposed to LL-HLS, explains the protocol overheads and talks about the optimal settings regarding segment and part length. He explains how the segment length plays into both overall latency but also start-up latency and the ability to navigate the ABR ladder without buffering.

There was a lot of frustration initially within the community at the way Apple introduced LL-HLS both because of the way it was approached but also the problems implementing it. Now that the technical issues have been, at least partly, addressed, this is the first of hopefully many talks looking at the reality of the latest version. With an expected ‘GA’ date of September, it’s not long before nearly all Apple devices will be able to receive LL-HLS and using the protocol will need to be part of the playbook of many streaming services.

Watch now to get the full detail

Speaker

Pieter-Jan Speelmans Pieter-Jan Speelmans
CTO & Founder
THEOplayer