Video: 2019 What did I miss? HDR Formats and Trends

The second most popular video of 2019 looked at HDR. A long promised format which routinely wows spectators at conferences and shops a like is increasingly seen, albeit tentatively, in the wild. For instance, this Christmas UK viewers were able to watch HDR Premiership football in HDR with Amazon Prime, but only a third of the matches benefitted from the format. Whilst there are many reasons for this, many of them due to commercial and practical reasons rather than technical reasons, this is an important part of the story.

Brian Alvarez from Amazon Prime Video goes into detail on the background and practicalities of HDR in this talk given at the Video Tech Seattle meet up in August, part of the world-wide movement of streaming video engineers who meet to openly swap ideas and experiences in making streaming work. We are left with a not only understanding HDR better, but with a great insight into the state of the consumer market – who can watch HDR and in what format – as well as who’s transmitting HDR.

Read more about the video or just hit play below!

If you want to start from the beginning on HDR, check out the other videos on the topic. HDR relies on both the understanding of how people see, the way we describe colour and light, how we implement it and how theworkflows are modified to suit. Fortunately, you’re already at the one place that brings all this together! Explore, learn and enjoy.

Speaker

Brian Alvarez Brian Alvarez
Principal Product Manager,
Amazon Prime Video

Video: 2019 What did I miss? Comparing AV1, VP9, HEVC, & H.264

The ever popular, always analytical Jan Ozers spends time here evaluating the quality of these codecs against the ever-present h.264. As the team here at The Broadcast Knowledge takes a short break, we’re recapping the most popular posts of the year. Interestingly, this post is from over a year ago but is still seeing top-10 traffic. This is no surprise since, as I said in my interview with SMPTE on the subject of codecs, everyone touches codecs in some way even if only at home. So it’s no surprise there is such an interest.

Jan takes a careful approach to explaining the penetration adn abilities of h.264 in order to see at what point we can break even and start to ebenefit from using alternative codecs. He then takes each codec in turn looking at it its pros and cons to paint a picture of the options available for those willing and able to go beyond h.264.

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Speakers

Jan Ozer Jan Ozer
Industry Analyst
Streaming Learning Center

Video: 2019 What did I miss? – SRT

We’re looking at the most popular posts of 2019 now as The Broadcast Knowledge takes a break over the holiday season. Twitch’s Alex Converse had one of the most visited posts of the year in his video detailing how SRT works. It’s a great technical resource for developers and engineers wanting to understand more than just the highlights of SRT. Did it do well because it was Alex? Because the San Francisco’s Video Tech meet up is a well known part of Demuxed’s community for ‘engineers working with video’ or because its title? Any or all of these could be true and it wouldn’t invalidate it’s usefulness or its popularity. So if you haven’t already, read more about it here, or click play below.

Another SRT talk of interest this year you may want to catch up on was the IBC SRT Open Source Technical panel which looked at the general SRT features and looked at the pros and cons against SRT. The panel looked at a case study with Red Bee Media and South American broadcaster Globo and the use of RTP and SRT together. Read more detail here or click here to watch for free

Speaker

Alex Converse Alex Converse
Streaming Video Software Engineer,
Twitch

Video: Panel Discussion: Hardware is Dead!?

The broadcast industry is still producing many new hardware-based products with FPGAs and encoding ASICs still ruling the roost for many companies when it comes to fitting video products into small, power efficient spaces. But the battle continues as software-based products continue to ramp up, server-based products continue to improve and the need to be able to virtualise or place functions into the cloud drives the desire for software-based solutions.

We all know that hardware isn’t dead and that the interest of the topic is where we are today, what is possible and why people are choosing this route and that’s what Broadcast Solutions’ panel discusses in this video. Often called COTS – commercial off-the shelf – hardware, the idea is that you can buy the same server that any other industry does and run your broadcast-related functions on it. When it’s in the cloud, you’re not even selecting the hardware as much as saying how many CPUs and other resources you’d like.

The first comments made come from Marcel Koustaal from Grass Valley who feels that the industry doesn’t entirely appreciate the value software as it’s less tangible than hardware but Pierre Mestrez from Simplylive makes the point that creating products quickly in a modular way is an important part of that company’s success. Zero Density makes the point that they can work quickly as they can build their software on top of other software, Unreal Engine, for example.

Troubleshooting changes for those who run of the systems, we hear from Laurent Petit from EVS. It takes a different set of thinking and processes compared to the idea of swapping a card. The transition to IP, adds Marcel, creates a training opportunity where the technology and the workflows are changing at the same time.

Kuban Altan compares the ability with audio to be processed in real time, easily, by CPUs, by consumer laptops with the future of video processing. Whilst now it’s not so easy to process video with CPUs at the moment, this will change over the coming decade as CPUs improve significantly. Moreover, Kuban looks towards a day where IO is reduced between devices and rather stays within the same CPU/GPU.

The move to software is a global trend, states Laurent, partly because of the imperative to work quickly and efficiently in our small industry whereby we can benefit by building on software developed for similar uses in other industries. The move will take time, however explains Marcel, and will take longer than bringing online the technology itself.

The video ends with a discussion of how clearly hardware-bound devices such as cameras can still embrace software in order, in the future, to create lighter, more flexible cameras which will improve the range of what you can do with each camera and, ultimately, enhance the creative options available to programme makers.

Watch now!
Speakers

Kuban Altan Kuban Altan
Vice President Research and Development,
Zero Density
Marcel Koutstaal Marcel Koutstaal
Senior Vice President and General Manager of Camera Product Group,
Grass Valley
Pierre Mestrez Pierre Mestrez
VP Pre-Sales & Channel Partners,
Simplylive
Laurent Petit Laurent Petit
SVP Product,
EVS