Video: Audio networking – ask anything you want!

It’s open season with these AES67 audio-over-Ip experts who are all the questions put to them on working with AES67. Not only was AES67 baked in to SMPTE ST 2110-30, it’s also a standard that brings compatability between Dante and RAVENNA as well as other AoIP technologies.

After a quick summary of what AES66 is, this talk quickly moves into answering these, and other questions:

  • How much bandwidth does stereo AES67 require?
  • Can multicast be used within Ravenna
  • Will there be a slipless switching/2022-7 style function?
  • Should receivers automatically adjust to original stream
  • Is it possible to avoid using PTP in an audio-only system?
  • Cost of PTP-capable switches
  • What’s the difference between Boundary Clocks and Transparent Clocks
  • Can AES67 go over the internet?
  • Tools for spotting problems
  • IPMX for Pro-AV update (See this talk)
  • Is NMOS ‘the answer’ for discovery and configuration?
  • Latency for Ravenna and AES67
  • New advancements in the PTP standard.

Watch now!
Speakers

Andreas Hildebrand Andreas Hildebrand
Evangelist,
ALC NetworX
Claude Cellier Claude Cellier
President & CEO
Merging Technologies SA
Claudio Becker-Foss
CTO,
DirectOut
Daniel Boldt Daniel Boldt
Head of Software Development,
Meinberg
Terry Holton Terry Holton
Audio subgroup Chairman,
AIMS
Roland Hemming Moderator: Roland Hemming
Audio Consultant
RH Consulting

Video: AES67 & SMPTE ST 2110 Timing and Synchronization

Good timing is essential in production for AES67 audio and SMPTE ST 2110. Delivering timing is no longer a matter of delivering a signal throughout your facility, over IP timing is bidirectional and forms a system which should be monitored and managed. Timing distribution has always needed design and architecture, but the detail and understanding needed are much more. At the beginning of this talk, Andreas Hildebrand explains why we need to bother with such complexity, after all, we got along very well for many years without it! Non-IP timing signals are distributed on their own cables as part of their own system. There are some parts of the chain which can get away without timing signals, but when they are needed, they are on a separate cable. With IP, having a separate network for distribution of timing doesn’t make sense so, whether you have an analogue or digital timing signal, that needs to be moving into the IP domain. But how much accuracy in timing to you need? Network devices already widely use NTP which can achieve an accuracy of less than a millisecond. Andreas explains that this isn’t enough for professional audio. At 48Khz, AES samples happen at an accuracy of plus or minus 10 microseconds with 192KHz going down to 2.5 microseconds. As your timing signal has to be less than the accuracy you need, this means we need to achieve nanosecond precision.

Daniel Boldt from timing specialists Meinberg is the focus of this talk explaining how we achieve this nano-second precision. Enter PTP, the Precision Time Protocol. This is a cross-industry standard from the IEEE uses in telcoms, power, finance and in many others wherever a network and its devices need to understand the time. It’s not a static standard, Daniel explains, and it’s just about to see its third revision which, like the last, adds features.

Before finding out about the latest changes, Daniel explains how PTP works in the first place; how is it possible to accurately derive time down to the nanosecond over a network which will have variable propagation times? We see how timestamps are introduced into the network interface controller (NIC) at the last moment allowing the timestamps to be created in hardware which removes some of the variable delays that is typical in software. This happens, Daniel shows, in the switch as well as in the server network cards. This article will refer to either a primary clock or a grand master. Daniel steps us through the messages exchanged between the primary and secondary clock which is the interaction at the heart of the protocol. The key is that after the primary has sent a timestamp, the secondary sends its timestamp to the primary which replies saying the time it received the secondary the reply. The secondary ends up with 4 timestamps that it can combine to determine its offset from the primary’s time and the delay in receiving messages. Applying this information allows it to correct the clock very accurately.

PTP Primary-Secondary Message Exchange.
Source: Meinberg

Most broadcasters would prefer to have more than one grandmaster clock but if there are multiple clocks, how do you choose which to sync from? Timing systems have long used strata whereby clocks are rated based on accuracy, either for internal accuracy & stability or by what they are synched to. This is also true for PTP and is part of the considerations in the ‘Best Master Clock Algorithm’. The BMCA starts by allowing a time source to assess its own accuracy and then search for better options on the network. Clocks announce themselves to the network and by listening to other announcements, a clock can decide if it should become a primary clock if, for instance, it hears no announce messages at all. For devices which should never be a grand primary, you can force them never to decide to become grand masters. This is a requisite for audio devices participating in ST 2110-3x.

Passing PTP around the network takes some care and is most easily done by using switches which understand PTP. These switches either run a ‘boundary clock’ or are ‘transparent clocks’. Daniel explores both of these scenarios explaining how the boundary clock switch is able to run multiple primary and secondary clocks depending on what is connected on each interface. We also see what work the switches have to do behind the scenes to maintain timing precision in transparent mode. In summary, Daniel summaries boundary clocks as being good for hierarchical systems and scales well but requires continuous monitoring whereas transparent clocks are simpler to deploy and require minimal monitoring. The main issue with transparent clocks is that they don’t scale well as all your timing messages are still going back to one main clock which could get overwhelmed.

SMPTE 2022-7 has been a very successful standard as its reliance only on RTP has allowed it to be widely applicable to compressed and uncompressed IP flows. It is often used in 2110 networks, too, where two separate networks are run and brought together at the receiving device. That device, on a packet-by-packet basis, is free to derive its audio/video stream from either network. This requires, however, exactly the same timing on both networks so Daniel looks at an example diagram where this PTP sharing is shown.

PTP’s still evolving and in this next section, Daniel takes us through some of the coming improvements which are also outlined at Meinberg’s blog. These are profile isolation, multi-domain clocks, security improvements and more.

Andreas takes the final section of the webinar to explain how we use PTP in media networks. All receivers will have the same clock which could be derived from GPS removing the need to distribute PTP between sites. 2110 is based on RTP which requires a timestamp to be added to every packet delivered to the network. RTP is a wrapper around IP packets which includes a timestamp which can be derived from the media clock counter.

Andreas looks at how accurate RTP delivery is achieved, dealing with offset values, populating the timestamp from the PTP clock for realties streams and he explains how the playout delay is calculated from the link offset. Finally, he shows the relatively simple process of synchronisation art the playout device. With all the timestamps in the system, synchronising playback of audio, video and metadata using buffers can be achieved fairly easily. Unfortunately, timestamps are easily destroyed by secondary processing (for instance loudness adjustment for an audio stream). Clearly, if this happened, synchronisation at the receiver would be broken. Whilst this will be addressed by out-of-band messaging in future standards, for now, this is managed by a broadcast controller which can take delay information from processing stages and distribute this to receivers.

Watch now!
Speakers

Daniel Boldt Daniel Boldt
Head of Software Development,
Meinberg
Andreas Hildebrand Andreas Hildebrand
RAVENNA Technology Evangelist,
ALC NetworX

Video: How to Build an SRT Streaming Flow from Encoder to Edge

SRT is an enabler for contribution over the internet – whether point to point, or cloud egress/ingress. In recent weeks here on The Broadcast Knowledge we have seen different takes on how SRT, short for Secure Reliable Transport, and RIST can be used including from Open Broadcast Systems.

Here, Karel Boek, CEO of Raskenlund a Norwegian consultancy company for streaming, explains SRT and builds a workflow as a live demo showing how you can implement it quickly and easily. He starts by explaining where SRT sits and what it’s for. SRT makes contribution over the internet possible because it has a very light-touch away of recovering missing packets which are inevitable on internet links. Karel covers Haivision’s creation of SRT and the SRT Alliance that has grown out of that which now boast 350 members. The protocol being Open Source – and now an IETF Draft – means that a lot of companies have been happy to adopt the protocol. There are frequent plugfests, one has just concluded, where vendors test compatibility with the increasing set of features offered in SRT.

‘Secure’ is the ‘S’ in SRT’s name which is because the stream can be easily encrypted as part of the protocol. This is an important aspect in enabling sports and enterprise contribution in the cloud given the security that no-one can watch the feed before it gets to its destination.

‘Reliable’ is the key offer for SRT as that’s the number one problem with the internet and other networks where not all packets get delivered. TCP/IP is a great protocol on which most webpages are delivered. It’s fantastic for file delivery since every single packet gets acknowledged and there really isn’t any way that a file can get to the other end without being completely intact. Live streams can’t afford the overhead of counting in and counting out every packet so SRT’s ability to request only the missing packets is very important. It should be noted that this ability is also in Zixi, ARQ and RIST.

Karel compares SRT with other protocols including RTMP, MPEG-2 Transport Streams amongst others. He is careful to separate HLS, MPEG-DASH and WebRTC as ‘last-mile protocols’ in order to make a differentiation between those which content providers use to move video around as part of production and those which are used for distribution. RTMP’s use is still notable but diminishing particularly in Europe and the American markets. But the idea of MPEG-TS over UDP is still the best way to deliver within a building. Outside of the building, you would then want to protect it at least with FEC, with SMPTE 2022-7 or, better, with a protocol such as RIST or SRT. Karel mentions the details of the Simple Profile of RIST which was, by design, missing the features Karel notes are absent. We’ve heard here on The Broadcast Knowledge that these features have been delivered as planned in the Main Profile.

In the final part of this talk, Karel builds, live, an example workflow which combines both Wowza and SRTHub to create an end-to-end workflow. This is a great way of demonstrating how quickly you can create a workflow with SRT. There are plenty of SRT-enabled encoders and senders which is one of the ways we can judge the success of the SRT Alliance. Similarly whilst Haivision’s SRTHub is a useful product which brings things together in the cloud or on-prem, but Techex’s MWEdge and Videoflow’s DVG can do similar or more, each with their own advantages.

Overwell the takeaway from this talk from Raskenlund is that internet contribution is sorted, it’s now for your to choose how to do it and with whom. To that end, the talk ends with a Q&A from people wondering exactly that.

Watch now!
Speaker

Karel Boek Karel Boek
CEO,
Raskenlund

Video: RIST: Enabling Remote Work with Reliable Live Video Over Unmanaged Networks

Last week’s article on RIST, here on The Broadcast Knowledge, stirred up some interest about whether we view RIST as being against SRT & Zixi, or whether it’s an evolution thereof. Whilst the talk covered the use of RIST and the reasons one company chose to use it, this talk explains what RIST achieves in terms of features showing that it has a ‘simple’ and ‘main’ profile which bring different features to the table.

Rick Ackermans is the chair of the RIST Activity Group which is the group that develops the specifications. Rick explains some of the reasons motivating people to look at the internet and other unmanaged networks to move their video. The traditional circuit-based contribution and distribution infrastructure on which broadcasting relied has high fixed costs. Whilst this can be fully justifiable for transmitter links, though still expensive, for other ad-hoc circuits you are paying all the time for something which is only occasionally used, satellite space in the C-band is reducing squeezing people out. And, of course, remote working is much in the spotlight so technologies like RIST which don’t have a high latency (unlike HLS) are in demand.

RIST manages to solve many of the problems with using the internet such as protecting your content from theft and from packet loss. It’s a joint effort between many companies including Zixi and Haivision. The aim is to create choice in the market by removing vendor bias and control. Vendors are more likely to implement an open specification than one which has ties to another vendor so this should open up the market creating more demand for this type of solution.

In the next section, we see how RIST as a group is organised and who it fits in to the Video Services Forum, VSF. We then look at the profiles available in RIST. A full implementation aims at being a 3-layer onion with the ‘Simple Profile’ in the middle. This has basic network resilience and interoperability. On top of that, the ‘Main Profile’ is built which adds encryption, authentication and other features. The future sees an ‘Enhanced Profile’ which may bring with it channel management.

Rick then dives down into each of these profiles to uncover the details of what’s there and explain the publication status. The simple profile allows full RTP interoperability for use as a standard sender, but also adds packet recovery plus seamless switching. The Main profile introduces the use of GRE tunnels where a single connection is setup between two devices. Like a cable, multiple signals can then be sent down the cable together. From an IT perspective this makes life so much easier as the number of streams is totally transparent to the network so firewall configuration, for example, is made all the simpler. However it also means that by just running encryption on the tunnel, everything is encrypted with no further complexity. Encryption works better on higher bitrate streams so, again, running on the aggregate has a benefit than on each stream individually. Rick talks about the encryption modes with DTLS and Pre-shared Key being available as well as the all important, but often neglected, step of authenticating – ensuring you are sending to the endpoint you expected to be sending to.

The last part of the talk covers interoperability, including a comparison between RIST and SRT. Whilst there are many similarities, Rick claims RIST can cope with higher percentages of packet loss. He also says that 2022-7 doesn’t work with SRT, though The Broadcast Knowledge is aware of interoperable implementations which do allow 2022-7 to work even through SRT. The climax of this section is explaining the setup of the RIST NAB demo, a multi-vendor, international demo which proved the reliability claims. Rick finishes by examining some case studies and with a Q&A.

Watch now!
Speakers

Merrick Ackermans Rick Ackermans
MVA Broadcast Consulting
RIST Activity Group Chair