Video: Scalable IP Architectures for Live Production and Playout

For many building a good network for a 2110 or other media-over-IP standards is new and a bit scary. But if there’s one person who knows how to do it, it’s Arista’s Gerard Phillips who’s here to go through the basics and build up the network needed for a large and scalable network.

Scalability is the heart of this, because life does change – your company grows, technology pushes you from SD to HD to UHD etc. So you need to build scalability in from the beginning. Getting this right comes down to choosing the right hardware and having the right architecture.

Gerard looks at switch architecture and bandwidth both in the switch and of the network cables. He then looks towards ‘hub and spoke’ Vs monolithic switch design. What are the pros and cons to each and which is right for you?

SDN – Software Defined Networking – is also a key ingredient in such a network. This is where the routing decisions of the switch infrastructure is taken out of the switches because they have automatic and blinkered algorithms and takes it to a server which has a complete overview of the whole system. For a broadcaster who deals with critical signal chains – this is usually the best approach to give determinism and safety to the network.

PTP – Precision Time Protocol – provides the foundation of the 2110 standard and is therefore very important to studio installations being used to replace black and burst. What are the best ways to distribute this and how can you deal with redundancy?

These topics and more are all covered at this IP Showcase presentation from IBC 2018.

Watch now!

Speaker

Gerard Phillips Gerard Phillips
Systems Engineer,
Arista Networks

Video: P4 Tutorial

P4 is a powerful programming language which runs on network switches themselves allowing realtime manipulation of the data traffic. In broadcast, this can be used to alter SMPTE 2110 video in real time as demonstrated by Thomas Edwards at the EBU Network Technology Seminar year and that can be seen in this short video. “This shows how even on an ethernet switch now, we can program it to make these switching decisions based on any header [including] the application layer of the broadcast data”

This video explains what P4 is and how it works taking us all the way from the core principles to ways of programming it and harnessing its power. Watching the beginning of the video is sufficient for most in order to get a feel for P4 and how it could be (and is) applied to broadcast.

The speakers, from Cisco and Barefoot Networks (who work with Thomas Edwards from Fox), cove these topics:

  • What is the Data plane
  • Software Defined Networking (SDN) & Openflow
  • Benefits of programming your own dataplane
  • Typical Applications of P4
  • Novel Applications
  • Basics of the P4 language
  • P4 Software tools

Watch now!

Speakers

Antonin Bas Antonin Bas
Software Engineer,
Barefoot Networks
Andy Fingerhut Andy Fingerhut
Principal Engineer,
Cisco Systems