Video: Intro to 4K Video & HDR

With all the talk of IP, you’d be wrong to think SDI is dead. 12G for 4K is alive and well in many places, so there’s plenty of appetite to understand how it works and how to diagnose problems.

In this double-header, Steve Holmes from Tektronix takes us through the ins and outs of HDR and also SDI for HDR at the SMPTE SF section.

Steve starts with his eye on the SMPTE standards for UHD SDI video looking at video resolutions and seeing that a UHD picture can be made up of 4 HD pictures which gives rise to two well known formats ‘Quad split’ and ‘2SI’ (2 Sample Interleave).

Colour is the next focus and a discussion on the different colour spaces that UHD is delivered with (spoiler: they’re all in use), what these look like on the vector scope and look at the different primaries. Finishing up with a roundup and a look at interlink timing, there’s a short break before hitting the next topic…HDR

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High Dynamic Range is an important technology which is still gaining adoption and is often provided in 4K programmes. Steve defines the two places HDR is important; in the acquisition and the display of the video then provides a handy lookup table of terms such as HDR, WCG, PQ, HDR10, DMCVT and more.

Steve gives us a primer on what HDR is in terms of brightness ‘NITS’, how these relate to real life and how we talk about it with respect to the displays. We then look at HDR on the waveform monitor and look at features of waveform monitors which allow engineers to visualise and check HDR such as false colour.

The topic of gamma, EOTFs and colour spaces comes up next and is well explained building on what came earlier. Before the final demo and Q&A, Steve talks about different ways to grade pictures when working in HDR.

A great intro to the topics at hand – just like Steve’s last one: Uncompressed Video over IP & PTP Timing

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Speakers

Steve Holmes Steve Holmes
Senior Applications Engineer,
Tektronix

Video: Colour

With the advent of digital video, the people in the middle of the broadcast chain have little do to with colour for the most part. Yet those in post production, acquisition and decoding/display are finding it life more and more difficult as we continue to expand colour gamut and deliver on new displays.

Google’s Steven Robertson takes us comprehensively though the challenges of colour from the fundamentals of sight to the intricacies of dealing with REC 601, 709, BT 2020, HDR, YUV transforms and all the mistakes people make in between.

An approachable talk which gives a great overview, raises good points and goes into detail where necessary.

An interesting point of view is that colour subsampling should die. After all, we’re now at a point where we could feed an encoded with 4:4:4 video and get it to compress the colour channels more than the luminance channel. Steven says that this would generate more accurate colour than by stripping it of a fixed amount of data like 4:2:2 subsampling does.

Given at Brightcove HQ as part of the San Francisco Video Tech meet-ups.

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Speaker

Steven Robertson Steven Robertson
Software Engineer,
Google

Video: A Jaunt Through Colour Technology In Video


In this talk, Color Me Intrigued, given at Demuxed 2017, Vittorio Giovara, Senior Video Encoding Engineer at Vimeo, sheds light on colorspaces – what they are, how and why they work, why we should care about handling edge cases properly. Starting with historical design choices, venturing through current standards such as BT.709, and arriving at modern times with High Dynamic Range, the focus will be on practical applications on the web and in broadcast.

A great primer for those who need it, and great revision for the rest!

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